Lighting breakdown #1
Lighting breakdown #2 a little bit more in depth
https://www.instagram.com/peter.rrr/
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I really think lighting a character is a whole new craft to learn! And it's cool as hell! I treated this as a static marketing shot without any perf constraint so I could overkill it. It's really interesting and it has different challenges compared to environment lighting.
Many thanks to Audrey for all the feedback she's been giving me throughout this character lighting study! :D
https://www.artstation.com/aflapointe
And special thanks to anyone else who gave me any tips along the way!
I spent more or less 4 evenings from start to finish. I did a huge pass on the asset dressing and level art as well. The character and environment came from the UE4 marketplace + some dekogon prop packs.
https://www.artstation.com/artwork/Pwr5y
https://www.artstation.com/artwork/Lvb5P
https://www.artstation.com/artwork/9oJZQ